Game Design Principles for Teaching Ethics: Insights from Designer Board Games
January 24, 2017
Interactive Media & Games Seminar. Speaker, Tomer Perry. Using game design principles to enhance teaching by making engaging and immersive home assignments and classroom activities.
The Global API Ecosystem: A Deep Dive Into Gaming
January 17, 2017
Interactive Media & Games Seminar. Speaker, Jukka Huhtamäki. In this talk, Jukka will dig deeper into the gaming API ecosystem to share insights about the development of interactive games.
ACORN Magic
January 12, 2017
Dr. Martin Lee will discuss how ACORN works and how it can be used to solve large-scale optimization problems with an innovative approach he calls Acorn Magic (minimization algorithms gathered in a cloud).
Networks for Serious Business: Finnish Game Industry
January 10, 2017
Interactive Media & Games Seminar. Speaker, Kaisa Still. The Finnish game industry has grown to include about 260 game companies, most of them in mobile gaming, some of them being played by millions of gamers around the world every day. What is behind the remarkable success of Finnish game industry?
State Change: What Media Will Communicate Climate Change?
December 9, 2016
HCI Seminar. Speaker, Greg Niemeyer. Researching the ways in which natives and scientists cope with change, Greg Niemeyer presents photographs, data visualizations and immersive media about the impact of the thawing permafrost on soil and soul in Barrow, AK.
No Generation
December 6, 2016
Interactive Media & Games Seminar. Speaker, Nathan Daniel Altice. How might we chart failed or forgotten media constellations and renew the history of platforms that belong to no generation?
Robotics in Our Everyday Lives: A Product Designer’s Perspective
December 2, 2016
HCI Seminar. Speaker, Carla Diana. Explores the emergence of smart objects in home and office contexts, highlighting designers opportunities to pioneer new territory in rich interaction, while emphasizing the importance of creating products that are meaningful and responsible.
Crumpets and Badonkadonks: Creating Tiny Tina
November 29, 2016
Interactive Media & Games Seminar. Speakers Ashly and Anthony Burch. Writers Anthony Burch and voice actor Ashly Burch will explore the creative process that turned Tiny Tina into the sort-of-beloved character she is today.
Creating, Sharing, and Privacy: Designing Social Technologies for Older Adults
November 18, 2016
HCI Seminar. Speaker, Anne Marie Piper. In this talk, Anne Marie will describe the complexities of designing social technologies for older adults with cognitive impairments and introduce prototypes that help understand how to bridge gaps in online participation.