Winter 2017 Interactive Media & Games Seminars Announced
Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, video games play growing roles in education, arts, science and health. These talks bring together a diverse set of experts to provide interdisciplinary perspectives on these media regarding their history, technologies, scholarly research, industry, artistic value and potential future. As the speakers and title suggest, the series also provides a topical lens for the diverse aspects of our lives.
Join us TUESDAY’S From January 10th until March 14th from 12pm-1pm in the McMurtry Art & Art History Building, Oshman Presentation Space, Room 102.
If you can’t make it to the talk, but have a question for the presenter? Submit your question HERE and it will be asked. By submitting your question, you’re allowing mediaX to use and record your submission.
Talks this quarter:
1/10/2017; Kaisa Still PhD.: Networks for Serious Business: Finnish Game Industry. Senior Scientist, VTT Technical Research Centre of Finland
1/17/2017; Jukka Huhtamäki D.Sc.: The Global API Ecosystem: A Deep Dive Into Gaming. Postdoctoral Researcher, Business Data Research Group (DARE), Tampere University of Technology
1/24/2017; Tomer Perry, PhD.: Game Design Principles for Teaching Ethics: Insights from Designer Board Games. Research Associate Edmond J. Safra Center for Ethics, Harvard University
1/31/2017; Dan Milton Klein, PhD.: Making Games: Designing for Play. Lecturer, Drama Department and GSB, Stanford University
2/7/2017; Yasaman Sheri, PhD.: Perceived Sense: Augmenting Design Interactions. Core Designer Microsoft Hololens; Copenhagen Institute of Interaction Design
2/14/2017; Elizabeth Arredondo, MFA.: Giving Robots a Life: Writing Personality and Backstory for AI Assistants. Creative Writer for Television and Interactive Media
2/21/2017; CANCELED! Frederic Descamps, MBA.: Gaming Entrepreneurship. Entrepreneur and Investor, Co-‐founder of Manticore Games
2/28/2017; Drew Davidson, PhD.: Well Played – Video Games, Value, and Meaning. Professor & Director Entertainment Technology Center, Carnegie Mellon University
3/7/2017; Alan Meades, PhD.: Social History of the British Amusement Arcade through Photographs, Comics, and Tales. Senior Lecturer, Media, Art and Design, CCC University
3/14/2017; Julien Mailland, PhD.: Using the Minitel Experience to Build the Future of Interactive Online Media. Assistant Professor of Telecommunications at Indiana University’s Media School
Also listed as one-unit course BIOE196. For more information contact Ingmar@stanford.edu
See the presentations from Winter Quarter 2015 HERE.
See the presentations from Spring Quarter 2015 HERE.
See the presentations from Fall Quarter 2015 HERE.
See the presentations from Winter Quarter 2016 HERE.
See the presentations from Spring Quarter 2016 HERE
See the presentations from Fall Quarter 2016 HERE
Also Supported By:
Bio-X and BioX Games