Designing for Feeling
December 5, 2017
Interactive Media & Games Seminar. Speaker, Robin Hunicke. This talk will cover Robin’s personal path, lessons learned from Journey, and leadership at Funomena.
A Life in Game Journalism
November 28, 2017
Interactive Media & Games Seminar. Speaker, Dean Takahashi. Dean will provide an overview of the history of games journalism and highlight examples where developers have been particularly successful (and unsuccessful) at marketing their games.
Fireside Chat with Ocean Quigley
November 14, 2017
Interactive Media & Games Seminar. Speaker, Ocean Quigley. This will be a moderated discussion with Ocean Quigley about his philosophy on game development, sources of inspiration, and advice for aspiring developers.
Innovation Ecosystems for AI-Based Education, Training and Learning
November 13, 2017
The emerging networks of startups with AI-based education, training and learning are shaping the edtech industry and the Innovation Ecosystems of AI-Based Ed Tech. Join us on November 13th as we explore this topic.
The Story of Your Game
November 7, 2017
Interactive Media & Games Seminar. Speaker, Sean Vanaman. This talk will walk through how explicit story decisions play a role in the design process at Campo Santo.
Human AI Collaboration: A Dynamic Frontier
November 1, 2017
The expanding capabilities and applications of intelligent machines call for a more sophisticated understanding of the relationships between people and AI. AI now does things that humans find difficult to explain. Join us on November 1, 2017 as we go farther into the creation and harnessing of AI.
Zero to Hero Shaders
October 31, 2017
Interactive Media & Games Seminar. Speaker, Dan Moran. In this talk, Dan will dive into the code that colors each pixel on the screen and see how to write shaders to unlock new possibilities on the GPU.
Guerrilla Audio: Do It Yourself By Any Means Necessary!
October 24, 2017
Interactive Media & Games Seminar. Speaker, Darren Korb. This talk will discuss techniques for getting a lot of bang-for-your-audio-buck, and ramping up your understanding of sound implementation in games.
Elements of Art Direction
October 17, 2017
Interactive Media & Games Seminar. Speaker, Lee Petty. This talk will discuss different elements of art direction and presents a framework for analyzing and thinking about visual style.