Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, videogames play growing roles in education, arts, science and health. These talks bring together a diverse set of experts to provide interdisciplinary perspectives on these media regarding their history, technologies, scholarly research, industry, artistic value and potential future. As the speakers and title suggest, the series also provides a topical lens for the diverse aspects of our lives.
Join us TUESDAY’S From September 26th until November 28th at our NEW TIME 4:30pm-6pm in our NEW LOCATION: Jordan Hall RM 41.
Also co-listed as one-unit course BIOE196 and CS544. For more information contact Ingmar@stanford.edu
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Ocean Quigley, Fireside Chat with Ocean Quigley. This will be a moderated discussion with Ocean Quigley about his philosophy on game development, sources of inspiration, and advice for aspiring developers.
Ocean Quigley is a creative director and art director, best known for his work on SimCity, Spore, and The Sims at Electronic Arts. Ocean Quigley is now a creative director at Facebook working on upcoming VR projects. Ocean has been a frequent presenter at Game Developers Conference. Outside of game development, Ocean is a traditional, realist painter and his artwork has toured the world as part of the Game On exhibit arranged by the Barbican Gallery.