Engineering for Tactile/Haptic Thresholds
Allison Okamura is currently Professor in the mechanical engineering department at Stanford University, with a courtesy appointment in computer science. She was previously Professor and Vice-Chair of mechanical engineering at Johns Hopkins University. She is currently the Editor-in-Chief of the journal IEEE Robotics and Automation Letters. She has been an associate editor of the IEEE […]
Diagnosing Acoustic Latency: Human Perception of Milliseconds
Chris Chafe is a composer, improviser, and cellist, developing much of his music alongside computer-based research. He is Director of Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA). In 2019, he was International Visiting Research Scholar with the Peter Wall Institute for Advanced Studies at The University of British Columbia, Visiting Professor […]
AI for Affect, Personalization and Reciprocity: Modeling the Self and the Other
Nick Haber is an Assistant Professor at the Stanford Graduate School of Education, and by courtesy, Computer Science. After receiving his PhD in mathematics on Partial Differential Equation theory, he worked on Sension, a company that applied computer vision to online education. He then co-founded the Autism Glass Project at Stanford, a research effort that […]
Immersion for Learning
What are the human requirements for learning in immersive environments?
Immersion for Discovery
What contributes to the human experience of discovery in immersive environments?
Immersion for Collaboration
What are the human requirements for collaboration and teamwork in immersive environments?
mediaX Thought Leader Helps Create Storytelling Fitness App
Professor James Landay and his students have created a fitness app called WhoIsZuki that motivates behavior change by using storytelling to keep users interested and engaged in staying active over time.
Immersive Technologies for Discovery
July 28, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for discovery.
Immersive Technologies for Collaboration
July 27, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for collaborating.