Slow Play: Playing Deliberately in Walden and The Night Journey

Interactive Media & Games Seminar. Speaker, Tracy Fullerton. In order to create games that respectfully address more serious subject matters, it would seem that the pace of these experiences and the relationship between the player, the game and the ideas generated during play must be examined as an area of design potential.

Q&A with Osmo Founders

HCI Seminar. Speakers, Pramod Sharma and Jerome Scholler. Osmo is using the screen to create a new healthy, hands-on learning experience.

Come Out & Play Festival SF: Creating Human Connection Through Play

Interactive Media & Games Seminar. Speaker, Catherine Herdlick. Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, videogames play growing roles in education, arts, science and health.

Expert Crowdsourcing with Flash Teams and Organizations

HCI Seminar. Speaker, Daniela Retelny. While microtask platforms have enabled non-expert workers to complete goals like text shortening and image labeling, highly complex and interdependent goals, such as web development and design, remain out of reach.

Collective Work and Play in Ant Colonies

Interactive Media & Games Seminar. Speaker, Deborah M Gordon. Like many distributed systems, both natural and engineered, ant colonies operate without any central control. No ant can assess what needs to be done.

Playing Politics

HCI Seminar. Speaker, Joseph DeLappe. Media artist Joseph DeLappe will present his ideas and creative works engaging art and activism through the discussion of a range of works that creatively engage our contemporary geopolitical and technological context through critical strategies.

Sensing and Tracking for 3D Narratives

Tracking and sensing technologies open new opportunities to create stories in ways that not only include the audience but adapt to it.

Building Digital Estates: New Technology for Creating Business, Social and Physical Identities

As we live our lives with our devices, we constantly give off bits of digital information. People can record personal behavior in useful detail, but so can anyone else. Like fire, digitization gives and takes.

Old Desires, New Media: The Causes and Consequences of Using Social Media

HCI Seminar. Speaker, Diana Tamir. Social media offer simple solutions to our complex social needs. However, media use may diminish our engagement with and memory of an experience.