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What happened around mediaX, Stanford University and beyond

Interactive Media ang Games Seminars

The Interactive Media & Games Seminar Series Returns For Fall 2016

The Fall marks the return of the interdisciplinary seminar series that begins its 6th Quarter starting September 27th from 12pm-1pm in Shriram 104.

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Speech to Keyboard

Smartphone Speech Recognition is More Accurate and 3 Times Faster Than Humans

mediaX Thought Leader James Landay co-authors new study showing the improvements of speech recognition through big data.

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Bloks to Help Kids Code

mediaX Thought Leader Works with Google to Help Kids Learn to Code

Assistant Professor Paulo Blikstein of the Stanford Graduate School of Education teams up with Google and IDEO to initiate Project Bloks.

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FCC Chair Visits Stanford VR Lab

FCC Chairman Visits mediaX Thought Leader’s Lab

Tom Wheeler, chairman of the FCC, met with Jeremy Bailenson to learn how online virtual reality experiences could affect future infrastructure and policy.

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mediaX2016 Presentations Available

#mediaX2016 Conference Presentations Are Available

You have Permission To Explore again as you relive the presentations from mediaX Thought Leaders at the “Augmenting Personal Intelligence” conference.

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GSE Digital Math

Digital Math Games Can Improve Students’ Proficiency

Stanford Graduate School of Education Researchers find improvement in students’ math proficiency after using the Wuzzit Trouble app.

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Rhiju Das Eterna

Using A Video Game To Help Build A Better Test for TB

mediaX Thought Leader Rhiju Das is part of a team that has released a video game to enable citizen scientists to build a better test for tuberculosis.

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Wieman Added to mediaX2016 Conference

Nobel Laureate Confirmed for the #mediaX2016 Conference

On May 17th, Nobel Prize Laureate and Award winning educator, Carl Wieman, will discuss insights from his Activity Based Learning program.

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mediaX2016 Early Bird Registration

Early Bird Registration Open for the #mediaX2016 Conference

Register today for this years conference “Augmenting Personal Intelligence: Insights from Human Sciences and Information Technology” and save.

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