The Interactive Media & Games Seminar Series Returns For Fall 2016
The Fall marks the return of the interdisciplinary seminar series that begins its 6th Quarter starting September 27th from 12pm-1pm in Shriram 104.
Smartphone Speech Recognition is More Accurate and 3 Times Faster Than Humans
mediaX Thought Leader James Landay co-authors new study showing the improvements of speech recognition through big data.
mediaX Thought Leader Works with Google to Help Kids Learn to Code
Assistant Professor Paulo Blikstein of the Stanford Graduate School of Education teams up with Google and IDEO to initiate Project Bloks.
FCC Chairman Visits mediaX Thought Leader’s Lab
Tom Wheeler, chairman of the FCC, met with Jeremy Bailenson to learn how online virtual reality experiences could affect future infrastructure and policy.
#mediaX2016 Conference Presentations Are Available
You have Permission To Explore again as you relive the presentations from mediaX Thought Leaders at the “Augmenting Personal Intelligence” conference.
Digital Math Games Can Improve Students’ Proficiency
Stanford Graduate School of Education Researchers find improvement in students’ math proficiency after using the Wuzzit Trouble app.
Using A Video Game To Help Build A Better Test for TB
mediaX Thought Leader Rhiju Das is part of a team that has released a video game to enable citizen scientists to build a better test for tuberculosis.
Nobel Laureate Confirmed for the #mediaX2016 Conference
On May 17th, Nobel Prize Laureate and Award winning educator, Carl Wieman, will discuss insights from his Activity Based Learning program.
Early Bird Registration Open for the #mediaX2016 Conference
Register today for this years conference “Augmenting Personal Intelligence: Insights from Human Sciences and Information Technology” and save.