mediaX Thought Leader Helps Link Poor Memory to Attention Lapses and Media Multitasking
Anthony Wagner and other Stanford Researchers examine why some people remember better than others and how media multitasking affects how well we recall.
Diagnosing Acoustic Latency: Human Perception of Milliseconds
Chris Chafe is a composer, improviser, and cellist, developing much of his music alongside computer-based research. He is Director of Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA). In 2019, he was International Visiting Research Scholar with the Peter Wall Institute for Advanced Studies at The University of British Columbia, Visiting Professor […]
Players First: The Responsibility & Opportunity of Multiplayer Video Games Today
Ivan Davies has a background in sports psychology, specializing in group cohesion and collective efficacy. In 2005, he became a Physical Education teacher in the UK, where he delivered lessons for students aged 11–18 years in a co-educational specialist sports college. During this period, he worked with the Qualifications and Curriculum Authority (QCA) to carry […]
Immersion for Collaboration
What are the human requirements for collaboration and teamwork in immersive environments?
Immersive Technologies for Discovery
July 28, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for discovery.
Immersive Technologies for Collaboration
July 27, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for collaborating.
mediaX Thought Leaders Develops New Algorithm with More Realistic Sound Effects in VR
Professor Doug James uses a new algorithm with faster tools to seamlessly sync sound and action in a simulated 3D setting.
mediaX Thought Leader Helps Design Auto-focus Lenses That Focus on What You See
Gordon Wetzstein uses eye-tracking technology to automatically control lenses that are designed to restore proper vision in people who would ordinarily need progressive lenses.
#mediaX2019 Conference Presentations are Available
Relive the April 25th, 2019 “Digital Communities and the Augmented Human Experience” discussions from Stanford thought leaders and industry experts that delved into ideas of what builds community in 2019 and beyond.