The Artful Design of Immersion

Ge Wang is an Associate Professor at Stanford University in the Center for Computer Research in Music and Acoustics (CCRMA). He specializes in the art of design and computer music — researching programming languages and interactive software design for music, interaction design, mobile music, laptop orchestras, expressive design of virtual reality, aesthetics of music technology […]

Personal Journeys Around Change

Jason Wilmot dives into a personal story of changing mindset, routine and expectations in order to achieve a large goal that was once thought out of reach. It is important to become an agent of change and transformation instead of being rolled over by their forces.

Personal Journeys Around Change

The "Sharing Personal Journeys" webinar series wraps up with Jason Wilmot as he dives into a personal story of changing mindset, routine and expectations in order to achieve a large goal that was once thought out of reach. It is important to become an agent of change and transformation instead of being rolled over by their forces.

Real Time Knowledge Capture and Feedback in Design Workspaces

From The Theme SMART OFFICE WORKFLOWS WHAT IF What if we could capture knowledge and interactions in real time, in order to better understand team interaction and workflow? WHAT WE SET OUT TO DO We set out to develop a knowledge capture and reuse system that enables real-time analysis and feedback for design workspaces. Our […]

Creativity and Culture: Understanding Team Creativity and What Fosters It

From The Theme
 KNOWLEDGE WORKER PRODUCTIVITY WHAT IF What if we could examine the effect of national culture on creativity? WHAT WE SET OUT TO DO Our study was designed to deepen our understanding of the factors that stimulate creativity in different cultures, as well as in cross-cultural teams. Our project explored the relationship between […]

SPEEDLimits

From The Theme ADVANCED HUMAN COMMUNICATION TECHNOLOGIES WHAT IF? What if we could develop new technological solutions for virtual 3D worlds and apply these for high-level cultural programming and education? WHAT WE SET OUT TO DO We set out to experiment with a new “mixed” reality model of curatorial practice, meshing physical and virtual worlds […]

Contests as a Catalyst for Content Creation

From The Theme FUTURE OF CONTENT WHAT IF What if youth were actively creating and sharing educational web-based content, learning from their own practice and from the work of others? WHAT WE SET OUT TO DO We set out to study how various contest structures foster the creation of science content by K-12 students. We […]