Taxonomies and Ontologies for the Human Experience in Digital Environments
November 3, 2021
In this Symposium, mediaX brings together a multidisciplinary selection of scientists and researchers studying the human experience in digital environments. Through established frameworks, concept-proving projects, and practical issues, this program will explore how we might better describe the human experience in digital environments.
Reimagine Collaboration
Renate Fruchter is the founding director of the Project Based Learning Laboratory (PBL Lab), lecturer in the Department of Civil and Environmental Engineering, and Senior Research Engineer thrust leader of “Collaboration Technologies” at the Center for Integrated Facilities Engineering (CIFE), at Stanford. She leads a research effort to develop collaboration technologies for multidisciplinary, geographically distributed […]
Crossing the Chasm with Crisis Communication
Parvati Dev, PhD, is CEO of SimTabs LLC. She completed her doctorate at Stanford University and did post-doctoral research at M.I.T. It was a stint in industry that showed her that she could build products that changed how a physician or surgeon performed their task. She returned to Stanford University to start a learning technology […]
Diagnosing Acoustic Latency: Human Perception of Milliseconds
Chris Chafe is a composer, improviser, and cellist, developing much of his music alongside computer-based research. He is Director of Stanford University’s Center for Computer Research in Music and Acoustics (CCRMA). In 2019, he was International Visiting Research Scholar with the Peter Wall Institute for Advanced Studies at The University of British Columbia, Visiting Professor […]
Attention and Engagement for Teamwork
Renate Fruchter is the founding director of the Project Based Learning Laboratory (PBL Lab), lecturer in the Department of Civil and Environmental Engineering, and Senior Research Engineer thrust leader of “Collaboration Technologies” at the Center for Integrated Facilities Engineering (CIFE), at Stanford. She leads a research effort to develop collaboration technologies for multidisciplinary, geographically distributed […]
Immersion for Discovery
What contributes to the human experience of discovery in immersive environments?
Immersive Technologies for Learning
July 30, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for learning.
Immersive Technologies for Discovery
July 28, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for discovery.
Immersive Technologies for Collaboration
July 27, 2020
In this first-of-kind, the Very Virtual Retreat we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners focusing on immersive technologies for collaborating.