Changing Patterns of Interaction
Getting computers to do our bidding has always been a bit mysterious to those of us not steeped in machine code, operating systems, and programming. mediaX Distinguished Visiting Scholar Susan Stucky explains why and how that has changed.
2019 Disruptive Technology & Digital Cities Summit
June 3, 2019
This year, the summit on June 3rd and 4th will focus is on “Crossing the Data Layer Through Mobility,” and will look at how new advances in material sciences, robotics, electric cars, cyber-security, autonomous vehicles, and artificial intelligence will impact the exchange of data to create new insights in urban settings.
Registration is Open for #mediaX2019 Conference
Join us April 25th from 9a-4p as we address the topic of Digital Communities and the Augmented Human Experience and look at questions like What is “community” and How will information technologies enhance the human experience of community?
#mediaX2019 Conference: Digital Communities and the Augmented Human Experience
April 25, 2019
The #mediaX2019 Conference: Digital Communities and the Augmented Human Experience will bring together Stanford scholars and industry partners to dive into what builds community in 2019 and beyond.
Learning English via Robust Conversation
From The Theme LEARNING AND TRAINING WHAT IF What if language learners could practice conversation with a computerized system capable of offering feedback and evaluation? WHAT WE SET OUT TO DO We set out to develop a natural language processing engine to help language learners practice conversation. The engine needed to be robust when interpreting […]
A Teachable Agent for Strategy Learning in Management Training
From The Theme LEARNING AND TRAINING WHAT IF What if students could use interactive technologies to learn strategies by teaching them to a “teachable agent”? WHAT WE SET OUT TO DO With teachable agents, learners gain a deeper understanding of the subject matter through the process of teaching. We set out to examine the use […]
The Willful Pupil Project
From The Theme SOCIAL AND COMPUTING SCIENCES WHAT IF What if we could develop and use “teachable” computer agents to test the wisdom that people learn by teaching? WHAT WE SET OUT TO DO We set out to develop and implement a “Teachable Agent” that was “willful” – exhibiting intentions in dialog that would sometimes […]
Learning in the Digital World: The Impact of Social Belief on the Neurophysiology of Memory
From The Theme ADVANCED HUMAN COMMUNICATION TECHNOLOGIES WHAT IF? What if we could examine how belief in the presence, nature and agency of a virtual teacher influences learning and memory? WHAT WE SET OUT TO DO We set out to explore how engagement with a virtual character modulates how information is learned. Specifically, this project […]