Wellness Main Programs

Wellness and Behavior Change

Technologies for Wellness and Behavior Change brings together researchers at Stanford and in our member organizations who study ambient displays, wearables, decision pathways.

Interactive Media & Games Main Programs

Interactive Media & Games

Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, video games play growing roles in education, arts, science and health.

Smart Workspaces Main Program

Smart Workspaces

The current business climate is complex, ambiguous and urgent. Changing local conditions and the global economy give rise to unprecedented opportunities for enterprises as well as individuals.

Digital Learning Main Programs

Digital Learning

The Digital Learning program engages companies and other organizations across the globe who are interested in the future of learning and education in a digital world.