Using Immersive Environments for Transportation Training

Tomás Nascimento is a senior technician with SEST SENAT in Brazil. He has worked on projects such as the acquisition of driving simulators, which included the development of innovative educational and technological proposals and the acquisition of more than 130 driving simulators throughout Brazil. Tomás graduated with a degree in communication and has a Masters […]

Immersion and Learning

Anna Queiroz is a researcher at the Virtual Human Interaction Lab at Stanford University. Anna is in charge of the educational efforts using virtual reality at the Virtual Human Interaction Lab at Stanford University. Her research focus on cognitive and effective implications of new media and technology in learning, attitude and behavior change. She is […]

Attention and Engagement for Teamwork

Renate Fruchter is the founding director of the Project Based Learning Laboratory (PBL Lab), lecturer in the Department of Civil and Environmental Engineering, and Senior Research Engineer thrust leader of “Collaboration Technologies” at the Center for Integrated Facilities Engineering (CIFE), at Stanford. She leads a research effort to develop collaboration technologies for multidisciplinary, geographically distributed […]

Drop Dead Happy

Drop Dead Happy is a simple idea for mediaX Distinguished Visiting Scholar Davis Masten. He wants his life span and his health span to give out on the same day. Preferably a day where he’s happy. In this post, Davis shares his very personal journey.

Exploring the Virtual in the Physical and the Physical in the Virtual

From The Theme ADVANCED HUMAN COMMUNICATION TECHNOLOGIES WHAT IF? What if we could examine how individuals experience and behave in physical places that are augmented with layers of digital information, and in virtual places that are augmented with layers of physical information? WHAT WE SET OUT TO DO We set out to explore the role […]

Real Time Tracking, Detecting and Correcting of Motion

From The Theme ADVANCED HUMAN COMMUNICATION TECHNOLOGIES WHAT IF? What if a virtual reality tracking & rendering system could automatically detect when your physical motion deviated from the optimal path, and show you exactly what you did wrong – replaying your motion on an avatar that looks just like you? WHAT WE SET OUT TO […]

A New Generation of Hybrid Tangible Interfaces for Learning

From The Theme FUTURE OF CONTENT WHAT IF What if we could combine online experimentation with wetlab experiences for science and engineering education? WHAT WE SET OUT TO DO We set out to develop and test a scalable and cost-effective platform that combined the best features of online open education with the established benefits of […]