Lacuna Stories
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could provide an online platform for social reading, writing and annotation? WHAT WE SET OUT TO DO We set out to expand and improve data collection and analysis for Lacuna Stories, a project of Stanford’s Poetic Media Lab. Lacuna Stories is an open-source, online […]
Developing a Diagnostic of Mindset Promoting Practices
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could understand how student attitudes towards mental effort and challenge affect learning outcomes? WHAT WE SET OUT TO DO We set out to better understand growth mindsets and learning outcomes by investigating and potentially influencing student attitudes and beliefs around challenge and mental effort. […]
The Labor Market Effects of Digital Learning: Evidence from a Field Experiment
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could provide evidence of the current effects of digital learning on labor market outcomes? WHAT WE SET OUT TO DO We conducted a “resume audit” field experiment to examine how MOOC credentials influence the employability of job applicants, beginning with a focus on software […]
Language, Race & Cognition Using Digital Text
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could investigate how different racial representations impact student learning experiences via digital media? WHAT WE SET OUT TO DO We set out to explore how race and culture impact students’ learning and sense of belonging in the classroom. Our research investigated how altering racial […]
Developing Written and Game-based Assessment Tools to Measure the Effectiveness of Math Video Games
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could provide hard evidence of the effectiveness of game based learning? WHAT WE SET OUT TO DO We set out to conduct research on learning outcomes from math video games, and to evaluate and improve assessment tools. Researchers explored differences in the mathematical proficiency […]
Real-Time Social Communications Environments for Online Class Engagement and Peer to Peer Learning
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could understand how different tools and methods of online course interaction can influence student outcomes? WHAT WE SET OUT TO DO We set out to investigate how different types of digital communication tools affect student/student and student/instructor interactions online. Researchers considered the impact of […]
Assessing Learning in a Virtual Reality Field Trip
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could use the unique affordances of VR to enhance the classroom experience? WHAT WE SET OUT TO DO Our goal was to explore how Virtual Reality Field Trips can enable new learning, with a specific focus on ocean acidification. We created a 15-minute “Virtual […]