Immersion and Learning
Anna Queiroz is a researcher at the Virtual Human Interaction Lab at Stanford University. Anna is in charge of the educational efforts using virtual reality at the Virtual Human Interaction Lab at Stanford University. Her research focus on cognitive and effective implications of new media and technology in learning, attitude and behavior change. She is […]
Language, Culture and Digital Media
Bryan Brown is a professor of teacher education. His research interest explores the relationship between student identity, discourse, classroom culture, and academic achievement in science education. He focuses on the social connotations and cultural politics of science discourse in small-group and whole-group interaction. Additionally, his research work in science education examines how teacher and student […]
Creation and Discovery of Immersive Content
Pearly Chen is Vice President of Business Development at HTC, a smartphone industry pioneer and virtual reality industry leader. Having been at the front row seat of HTC’s foray into VR since day one as Chief of Staff to Founder/Chairwoman Cher Wang, she now leads the growth of Viveport Infinity, the world’s first hardware-agnostic VR […]
Reimagine Collaboration
Renate Fruchter is the founding director of the Project Based Learning Laboratory (PBL Lab), lecturer in the Department of Civil and Environmental Engineering, and Senior Research Engineer thrust leader of “Collaboration Technologies” at the Center for Integrated Facilities Engineering (CIFE), at Stanford. She leads a research effort to develop collaboration technologies for multidisciplinary, geographically distributed […]
Crossing the Chasm with Crisis Communication
Parvati Dev, PhD, is CEO of SimTabs LLC. She completed her doctorate at Stanford University and did post-doctoral research at M.I.T. It was a stint in industry that showed her that she could build products that changed how a physician or surgeon performed their task. She returned to Stanford University to start a learning technology […]
Harnessing the Psychological Power of Virtual Reality to Enhance Leadership in High Diversity Teams in STEM
From The Theme POTENTIAL, PERFORMANCE AND PRODUCTIVITY WHAT IF What if We could use VR to enhance leadership training and capacity for a diverse workforce? WHAT WE SET OUT TO DO We set out to explore whether professional success in a virtual environment can have “spill over” effects in the real world, and to measure […]
Assessing Learning in a Virtual Reality Field Trip
From The Theme DIGITAL LEARNING ENVIRONMENTS WHAT IF What if we could use the unique affordances of VR to enhance the classroom experience? WHAT WE SET OUT TO DO Our goal was to explore how Virtual Reality Field Trips can enable new learning, with a specific focus on ocean acidification. We created a 15-minute “Virtual […]