Immersion and Learning

Anna Queiroz is a researcher at the Virtual Human Interaction Lab at Stanford University. Anna is in charge of the educational efforts using virtual reality at the Virtual Human Interaction Lab at Stanford University. Her research focus on cognitive and effective implications of new media and technology in learning, attitude and behavior change. She is […]

Creation and Discovery of Immersive Content

Pearly Chen is Vice President of Business Development at HTC, a smartphone industry pioneer and virtual reality industry leader. Having been at the front row seat of HTC’s foray into VR since day one as Chief of Staff to Founder/Chairwoman Cher Wang, she now leads the growth of Viveport Infinity, the world’s first hardware-agnostic VR […]

Crossing the Chasm with Crisis Communication

Parvati Dev, PhD, is CEO of SimTabs LLC. She completed her doctorate at Stanford University and did post-doctoral research at M.I.T. It was a stint in industry that showed her that she could build products that changed how a physician or surgeon performed their task. She returned to Stanford University to start a learning technology […]

Not for the Faint of Heart: Creating an Environment for Learning in Virtual Spaces

Jill Helms is Professor of Surgery (Plastic & Reconstructive Surgery) at Stanford University. Her research program in the field of regeneration medicine is inspired by collaborations with experts in bioengineering, materials science, physics, and with colleagues in the life sciences. The group focuses on developing strategies to improve tissue healing through the re-activation of autologous […]

Players First: The Responsibility & Opportunity of Multiplayer Video Games Today

Ivan Davies has a background in sports psychology, specializing in group cohesion and collective efficacy. In 2005, he became a Physical Education teacher in the UK, where he delivered lessons for students aged 11–18 years in a co-educational specialist sports college. During this period, he worked with the Qualifications and Curriculum Authority (QCA) to carry […]

Immersion for Learning

Over the past few months, we’ve been pressed into using virtual presence to share screens and to create meaning. In this virtual colloquia webinar series we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners.

Immersion for Discovery

Over the past few months, we’ve been pressed into using virtual presence to share screens and to create meaning. In this virtual colloquia webinar series we will use existing and emerging technologies to leverage experiences and insights from the mediaX membership community of scholars, researchers, instructors and learners.

A Pop-up Training Model for Critical Needs

Van Ton-Quinlivan looks at how health care is a prime example of one of the wicked problems faced in education. Even after a training need is identified, it takes time to achieve agreement across stakeholders to identify the curriculum requirements and find resources to satisfy them.