mediaX Thought Leader Makes Biotechnology Interactive
In the 1950s, computers were giant machines that filled buildings and served a variety of arcane functions. Today they fit into our pockets or backpacks, and help us work, communicate and play.
“Biological labs are housed in big buildings and the technology is hard to access,” he added. “But we are changing that. We are enabling people to interact with biological materials and perform experiments the way they interact with computers today. We call this interactive biotechnology.”
Riedel-Kruse and his team have created three related projects that begin to define this new field of interactive biotechnology.
“Biotechnology today is very similar to where computing technology used to be,” said Ingmar Riedel-Kruse, an assistant professor of bioengineering at Stanford.
Read the entire Stanford Report Story by Tom Abate HERE.
More From Ingmar
Ingmar’s Presentation from the “Interactive Media & Games Seminar Series”:
Ingmar’s Presentation from the “Future of Content in a Publish on Demand World”:
Read summary of the mediaX Founded Project; A New Generation of Hybrid Tangible Interfaces for Learning HERE
See more projects from the mediaX Theme the Future of Content HERE