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People > Faculty and Researchers Listed by Research Interests
Faculty and Researchers Listed by Research Interests
The researchers, professors and students whose work forms the basis of Media X are involved in a wide variety of subjects. Some of the many Media X projects include:
- Adaptive user interfaces
- Agent-based design
- Art and technology
- Artificial intelligence (AI)
- Audio processing
- Automobile interfaces and control
- Bioinformatics
- Biomimetic robotics
- Brain organization
- Cognitive development
- Cognitive networks
- Cognitive science
- Collaborative authoring tools
- Collaborative engineering environments
- Collaborative learning
- Collaborative processing algorithms
- Collaborative work
- Computability theory
- Computational learning
- Computational linguistics
- Computer geometry
- Computer agents
- Computer design and manufacture
- Computer graphics
- Computer science education
- Computer science, theoretical
- Computer supported cooperative work
- Computer supported learning
- Computing, social implications of
- Computing, ubiquitous
- Conceptual development
- Concurrency modeling
- Data mining
- Databases
- Dialogue modeling
- Digital art
- Digital video
- Distributed process management
- Distributed product development
- Distributed systems, dynamics of
- Distributed reasoning
- Distributed work
- E-commerce
- E-commerce, legal issues in
- Education
- Embedded systems
- Emotion
- Epistemology
- Event-driven networks
- Evolutionary computation
- Eye tracking
- Function magnetic resonance imaging (fMRI)
- Genetic algorithms
- Genre and genre identification
- Graphics
- Haptics
- Human cognitive neuroscience
- Human computer interaction (HCI)
- Image systems engineering
- Information access
- Information mapping
- Information retrieval
- Information sharing
- Information, theory of
- Installation art
- Intellectual property issues
- Interaction
- Interactive media
- Interactive media memory and emotional responses
- Interactive media children and adolescents
- Interactive processes conversational
- Interactive technology, theater and
- Interface design
- Interfaces, voice and character
- Internet
- Internet law
- Internet marketing
- Knowledge capture
- Language development
- Language and technology
- Language, philosophy of
- Law and technology
- Learning ecologies
- Legal issues in technology
- Lexical function grammar (LFG)
- Logic
- Logic, temporal
- Machine learning
- Machine vision
- Mathematics
- Memory
- Metamedia
- Mobile agents
- Modeling, 3-D
- Monitoring systems
- Morphology theory
- Multilingualism
- Music, computer as aid to
- Music sound synthesis
- Natural language processing
- Networking
- Neural net modeling
- Perception
- Performance assessments educational
- Persuasion, theories of
- Philosophy of action
- Philosophy of mind
- Philosophy of science
- Physics, foundations of
- Policy communication
- Pragmatics
- Process design
- Product design
- Proof-theoretic methods
- Psycholinguistics
- Psychology and the brain
- Psychology, moral
- Psychology, political
- Psychometrics
- Rapid prototyping
- Robotics/robots
- Robotic surgery
- Scientific visualization
- Semantics
- Sensor networks
- Signal processing
- Software litigation
- Spatial thinking and language
- Speech recognition and generation
- Speech perception
- Spoken dialogue interfaces
- Syntax
- Teaching and learning
- Technology transfer
- Telemanipulation
- Virtual interface systems
- Virtual reality
- Vision
- Visual Culture
- Visual languages
- Visualization
- Visualization-based localization
- Web searching
- Web credibility
- Wireless network design
- Workplace Design
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