Light Field Technology: the Future of VR and 3D Displays

Emerging virtual reality (VR) displays must overcome the prevalent issue of visual discomfort to provide high-quality and comfortable user experiences. In particular, the mismatch between vergence and accommodation cues inherent to most stereoscopic displays has been a long standing challenge. In this talk, we discuss several different computational display technologies to address the vergence accommodation conflict, including near-eye light field displays and focus-tunable optics.

Gordon Wetzstein is an Assistant Professor of Electrical Engineering and, by courtesy, of Computer Science at Stanford University. He is the leader of the Stanford Computational Imaging Group, an interdisciplinary research group focused on advancing imaging, microscopy, and display systems. At the intersection of computer graphics, machine vision, optics, scientific computing, and perception, Prof. Wetzstein’s research has a wide range of applications in next-generation consumer electronics, scientific imaging, human-computer interaction, remote sensing, and many other areas.