Virtual Jurisdictions

From The Theme
ADVANCED HUMAN COMMUNICATION TECHNOLOGIES

WHAT IF?
We if we could learn how the use of virtual world technology influences individual communication and interaction, and explore the development of legal regimes to govern virtual communities?



WHAT WE SET OUT TO DO
Through the “Virtual Jurisdictions” project, Stanford law students created a presence in the virtual world “Second Life” to explore how the physics and community of virtual worlds influences the legal regimes that govern them. Stanford law students participated as residents in Second Life, hearing legal disputes between residents and studying how the use of the virtual world technology influences individual communication and interaction and the development of legal regimes that govern communities. Decisions were made with the goal of developing a body of law that could be applied in any virtual environment.

WHAT WE FOUND
The Virtual Jurisdictions project identified issues and legal problems such as governance; taxation; virtual property; interpretation of intellectual property concerning fair use, remix and product placement; identity and reputation; and scams – deals that go bad. As residents in Second Life, students developed a shared language for what makes people angry and upset in virtual worlds, articulated the legal problems identified by other Second Life residents, and tested methods of governance in addressing those problems.

PEOPLE BEHIND THE PROJECT
Lawrence Lessig is a Professor of Law at Stanford Law School and founder of the school's Center for Internet and Society. Prior to joining the Stanford faculty, he was the Berkman Professor of Law at Harvard Law School, and a Professor at the University of Chicago. He clerked for Judge Richard Posner on the 7th Circuit Court of Appeals and Justice Antonin Scalia on the United States Supreme Court.

Lauren Gelman (At the time) was the Executive Director, Center for Internet and Society, and Lecturer in Law at Stanford Law School. (As of this post 1/27/17) Lauren is an experienced attorney, frequent speaker and start-up advisor who has worked in the field of Internet law and policy since 1995. She is the founder of BlurryEdge Strategies, a legal and strategy consulting firm located in San Francisco that advises technology companies and investors on cutting-edge legal issues.

Dan Siciliano is a legal scholar and entrepreneur with expertise in corporate governance, corporate finance, and immigration law. He assumes a variety of leadership roles at the law school, including Faculty Director of the Arthur and Toni Rembe Rock Center for Corporate Governance, Associate Dean for Executive Education and Special Programs and Co-Director of Stanford’s Directors’ College.

TAGS
HCI, Interaction, Collaboration, Content Curation, Virtual Reality