As one of our initiatives is to connect and culture community around games and interactive media on campus. Below we have listed several resources related to play, game development and interactive media here at Stanford. If you have an event or activity you’d like to include on this page do not hesitate to contact us!
Virtual Human Interaction Lab
The VHIL VR Lab integrates technology that can stimulate three of the human senses at once —spatialized sound, virtual touch (haptics), and three-dimensional imagery. The lab features cutting edge equipment for tracking motion, rendering graphics, and displaying visual, aural, and haptic information. Kornberg Associates Architects have collaborated with Worldviz LLC, the world’s leading virtual reality creators, and Stanford University to renovate all aspects of the lab.
How They Got Game Project
The aim of the How They Got Game research project is to document, preserve and explore the history and cultural impact of new interactive media, specifically, interactive simulations and video games. The many initiatives undertaken by the How They Got Game Project include The Machinima Archive and the Archiving Virtual Worlds collection hosted by the Internet Archive; Stanford’s work on the Preserving Virtual Worlds project, funded by the U.S. Library of Congress and the Institute of Museum and Library Services; and the Game Citation Project (GAMECIP), undertaken with Games and Playable Media group at the University of California, Santa Cruz, and also funded by the Institute of Museum and Library Services.
Peace Innovation Lab Game Design Thinking Group
We play and deconstruct a wide range of digital and analog games in order to construct game design frameworks. We then use these frameworks to create and launch projects along with our partners. These projects facilitate the connection of people and improvement in their lives. Studying the social layer in games is an important part of what we do, and we find ways to incorporate social in our work.
Stanford Gaming Society
The Stanford Gaming Society (SGS) exists to help gamers have fun playing games. It is your campus resource for table top role playing, live action role playing, collectible card games, strategy board games, and war games. Welcome aboard, and if you have any questions, please let us know! Thanks, and enjoy! If you have your own event, use the mailing list to let people know. SGS exists to help people enjoy themselves by playing as many fun games as possible!