Dec 01

VR- The Ultimate Storytelling Tool

December 1, 2015

Event Description:

Interactive media and games increasingly pervade and shape our society. In addition to their dominant roles in entertainment, video games play growing roles in education, arts, science and health. This seminar series brings together a diverse set of experts to provide interdisciplinary perspectives on these media regarding their history, technologies, scholarly research, industry, artistic value and potential future. As the speakers and title suggest, the series also provides a topical lens for the diverse aspects of our lives.

NEW DAY AND NEW LOCATION
Join us every TUESDAY From September 22nd until December 1st from 12pm-1pm in Herrin T175.

Can't make it to the talk, but have a question for Vander? Submit your question HERE and it will be asked. By submitting your question, you're allowing mediaX to use and record your submission.

Also listed as one-unit course BIOE196. For more information contact Ingmar@stanford.edu

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Presenters:

Vander Caballero, VR- The Ultimate Storytelling Tool. Having managed to make players experience an emotional journey of change in Papo & Yo, Minority Media is adept at triggering empathic feelings in players. Now that VR technology is poised to enter the market, Minority Media is using VR as a storytelling tool. In this talk, Vander discusses the implications of bringing VR tech into our development process as a means to deepen empathy.

Vander Caballero established himself as a leading figure in Canadian video game innovation as EA Montreal's design director from the studio's opening in 2004. In 2010, he left the company to pursue an independent career where he could explore new directions in game concept and design, particularly the development and application of emotional mechanics for meaningful gameplay. His game, Papo & Yo, available on Playstation 3, Windows, OS X and Linux, was critically acclaimed for its innovation as an empathy game. Caballero has extensive experience with VR technology. After completing his studies in industrial design in Milan at the IED Istituto Europeo di Design. In 1998 he moved to Canada and joined Daniel Langlois (founder of Softimage) and founded 4 Elements, a startup company devoted to developing virtual reality technology for the architecture industry. He is currently the CEO of Minority Media Inc. and Creative Director of Cali (the spiritual successor of Papo & Yo) and Time Machine VR.